AI Insights · Timothy · January 2024
Top 5 Platformer Games on iOS in Poland: Q4 2023
Discover the performance of the top 5 platformer games on iOS in Poland during Q4 2023, including download trends, revenue, and weekly active users.
In Q4 2023, the top 5 platformer games on iOS in Poland showcased varying performance trends in downloads, revenue, and weekly active users. Here’s a detailed look at how these popular games fared.
Stumble Guys experienced a mixed quarter. Revenue saw fluctuations, starting at around $8.7K in late September and ending at approximately $8K by Christmas week. Downloads were relatively stable but spiked to nearly 5K in the final week of December. Weekly active users showed some volatility, peaking at around 34.2K in early October and closing the quarter at approximately 27.2K.
Geometry Dash had a modest performance. Revenue remained consistent but saw a significant increase from about $158 in mid-December to $553 by the end of the month. Downloads were low, averaging around 50 per week, but surged to 128 in mid-December before settling at 90. Weekly active users displayed a steady trend, peaking at 2.4K in mid-December and slightly decreasing to 2.3K by the end of the quarter.
Subway Surfers displayed strong performance throughout Q4. Revenue showed moderate growth, peaking at $271 in mid-November and ending the quarter at $264. Downloads were robust, starting at 5.8K and reaching nearly 11.8K by Christmas week. Weekly active users remained high, hovering around 240K for most of the quarter, with a slight dip to 212K at the end.
Super Mario Run saw varied trends. Revenue grew significantly from $96 in late September to $250 by the end of December. Downloads fluctuated, starting at 768 and peaking at 2.6K in early November before closing the quarter at 1.4K. Weekly active users showed a similar pattern, starting at 3.2K and ending at nearly 3K.
CookieRun: OvenBreak had a steady quarter with minor fluctuations. Revenue was relatively low, peaking at $142 in mid-November and ending at $66. Downloads remained minimal, averaging below 20 per week. Weekly active users remained consistent, starting at 392 and slightly decreasing to 337 by the end of the quarter.
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